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Hoi4: Equestria at War Modding
Anonymous
3c9ad31
?
No.167938
167964
I might as well make a thread in preparation and to encourage me to keep focused.

I am working on restoring the Aryanne mod for Equestria at War. I plan to do a bit more with the concept to expand what you can do with the choice. I have so far copied the MARESOC event so when Aryanne is picked, it should launch a new focus tree that is a direct rip from that tree.

I need some practice with the system still, so I can't promise when it will be ready. I am testing several different aspects of the mod like ideologies and music, nothing super fleshed out yet. But it is slowly coming together. I will update with more info as I go. Also, I can add just about any music to the game, so share your songs and any ideas you have that you would like to see.
Anonymous
699d9de
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No.167939
The guys currently working on the EaW project are all commies and trannies, so I commend you for trying independently.
Anonymous
3c9ad31
?
No.167964
>>167938
I have the copy of the MARESOC tree working now. Still need to finish changing the text and references because it keeps pulling text from EaW instead of my mod. Soon I will have a playable test version I can upload here to try. Not quite ready yet, but it is taking shape.

After I get done with Aryanne, I will move on to Griffonstone as the enemy of Aryanne. I got a couple ideas for how that will work.
Anonymous
0ab9261
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No.167972
167973
woo\o/
keeping an eye out!
Anonymous
3c9ad31
?
No.167973
168016
>>167972
Got any ideas to add to the mod as I work on it?
Anonymous
a261037
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No.168016
168017
>>167973
/mlpol/ memes?
Anonymous
3c9ad31
?
No.168017
168372
>>168016
Sure. Got any to include in particular?
Anonymous
dbcefcf
?
No.168076
I am currently considering adding a financial system like Millennium Dawn and Old World Blues have in their own conversion mods. It might make some choices a bit more interesting if you had to make some bad choices to make up money, or make good choices and have to work with the consequences. Maybe it will overcomplicate it though. I will still focus on finishing Aryanne so I can upload a first version. Still patching a couple of errors I have made here and there.
Anonymous
dbcefcf
?
No.168367
The financial system has been copied over from Millennium Dawn. I tried to make it work as is, but it appears to be so interconnected with that mod that it will take some work to get passive income operational. Oh well.

It does currently work without crashing now, even if you don't gain money over time. I think it will make for an interesting game once completed to make financial wars during some relatively peaceful waits mid to late game has.
Anonymous
e1a457f
?
No.168372
168374
>>168017
Would Nyx, Denver Broncos, or Anonfilly work?
Anonymous
dbcefcf
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No.168374
168375
>>168372
Yes, but in what capacity should they be included? Leaders of a nation? What nation?
Anonymous
e1a457f
?
No.168375
168376 168377
>>168374
Hoi4 lets you hire leaders of industry and plane companies and political heads, right? Could put a character like that in charge of propaganda or the economy or something for +5% political power per turn or +10% factory construction speed. I have no idea what anonfilly or nyx would be good at.
Anonymous
be64483
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No.168376
168377
>>168375
AJ would encourage families to plant Victory Gardens.
Anonymous
dbcefcf
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No.168377
168378
>>168375
Yep. I can do that.
>>168376
Victory apples would be fun.
Anonymous
be64483
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No.168378
168379
>>168377
Should do a reference to each of the mane six in there.
Anonymous
dbcefcf
?
No.168379
168380
>>168378
The mane six are inside Equestria proper, which I haven't begun to alter just yet. I do plan on making a proper fascist path for them later down the road.
Anonymous
bb2608a
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No.168380
168381 168382
>>168379
For some reason I'm brought back to my first days on /mlpol/ when someone had expressed each of the Elements as an aspect of optimistic fascism. That would be really cool. I have never written for any game/mods before, and I know very little of HoI or strategy games in general, but perhaps you or even I could keep the elements in mind by writing a brief sort of writing bible for the mod's development? Maybe even some kind of deification of each character in a Celestian religious order, soldiers doing their best to maintain good humor in cutscenes/dialogue when things aren't going well to honor Laughter, or trials in Loyalty with small bands of soldiers fleeing their duty and needing more than mere force to be brought back. I don't know if that kind of thing can be programmed in given this is a game about total war where I'm sure the original devs just imagined conscription as the default.
Anonymous
dbcefcf
?
No.168381
168383
>>168380
Luckily, this game is built around text for the most part. A whole system of making pop-up boxes appear which the Equestria at War devs use to make whole fanfics about the world. Flavor text is the main feature outside the actual gameplay of moving units across a map.
Anonymous
be64483
?
No.168382
168384
>>168380
>first days on /mlpol/ when someone had expressed each of the Elements as an aspect of optimistic fascis
I would be greatly interested in a thread on this, if you're up for the task.
Anonymous
bb2608a
?
No.168383
>>168381
Really! I guess what I saw of Civ with Gandhi is kinda similar to HoI4 then, hell if you want someone to help in writing for that mod then hit me up! (You know which nig I am, haha~)
Anonymous
bb2608a
?
No.168384
1533331739451.jpg
>>168382
I dunno about a whole thread dedicated to it, unlike some people I don't think every singular commentary deserves a whole thread to argue about it. But I'll certainly offer a basic sort of summary for you, from memory.

>Laughter
Good humor, positive stoicism of sorts. During times of hardship this may be the most valuable of all the elements, save for Loyalty. Everypony has their limit, when it comes to hardship, but with Laughter bonds are strengthened, and in sharing their burden with those who sympathize and can offer some mirth, their burdens are shared and all can aid in lifting their spirits.
>Loyalty
Arguably the most important of the five elements beneath Magic. Without Loyalty, individuals have no one to look to, no shoulder to cry on, no support in trying times, nothing to fight for or to believe in after their death. Loyalty to family, blood, empire, culture, or to religious order, whatever it may be, as long as the fascistic order unites everyone under some banner, their unity is the very glue that keeps the civilization alive, and as such deserves a spot near the top of the list.
>Honesty
While pride in the people around them may be important, without Honest reflection on one's mistakes, one is doomed to repeat mistakes, whether personal or civilizational. Honesty keeps all on a morally righteous path and defends against the dishonesty and immorality that often rots at a people. Openness to new information and willingness to set aside one's pride means advancing many things, from culture to scientific understanding. Honesty, in another word, is humility. Combined with Laughter, it allows a people to keep themselves focused on what's most important: connections with their folk, through thick and thin. Honesty and ambition together allow for industry to grow, and Honesty and Kindness ensure that nobody's nurturing nature is taken advantage of. A well oiled machine fueled by Honesty is one with as few bad gears as possible, meaning less difficulty in things such as law enforcement or business regulations.
>Kindness
When you are among doves, act as a dove. The Loyalty and Laughter of the folk are accented by an underlying Kindness. All ponies are attuned to the fears, anger and hardship of their folk, and do their best to spread that kindness around by looking after one another. In hard times, there must be outreach for the disadvantaged, and in a functioning society, this Kindness is reciprocated to those who initially gave it; no social debt ought to remain unpaid. Do not let this manifest in an expectation of repayment, of course; Generosity is that which fuels Kindness.
>Generosity
Hoof in hoof with Kindness, Generosity is the other side of the coin. Where Kindness is nurturing however, Generosity is the willingness to treat what you have as unnecessary and offer what you can to others, not with expectation but with the satisfaction that your offerings will bring in itself. Your karma will be repaid in due time, as all acts and things are destined to trend toward entropy.
>Magic
All the Elements together come together to create Magic, and empower it greatly. Your fellow pony's adherence to Harmony manifests in Magic, which permeates all life but is most greatly shown in ponykind. Think of it as Thumos or Vril; it gives life meaning, gives individuals great power, and holds groups together. Magic is how cutie marks manifest, through working together for the mutual good of the folk and oneself, which give your fellow pony purpose and empower the spirit. When attuned to your talents and given purpose, the fruits of your labor are all the sweeter.

Sorry for the wait! As you can tell, I wanted to really immerse myself into the post. /)
Anonymous
dbcefcf
?
No.168469
The financial system seems to be operational. I still need to mess with the income and expense levels, but that can wait a bit. A new problem is the AI seems to be calling an error that is not referenced to a file. Looks like a hunt for a bit before I figure that out.
Anonymous
dbcefcf
?
No.168964
Slow going now that school is back up. EaW devs have a new update giving nations new images and renaming some characters so fit their new headcanons or whatever. I will go through them and change whatever is absolutely disgusting back to the way it was so I don't have to vomit when I see tumbr butch lesbian art in a war game.
Anonymous
dbcefcf
?
No.169446
Looks like Equestria at War has updated and a new update for the base Hearts of Iron 4 is coming in a couple of weeks. I am going to have to do some troubleshooting to see how these effect my mod, if at all.